Monthly Archive for December, 2009

Contact/Mail problems

I’ve had some problems with my primary mail account lately, so if you’ve tried to contact me in the past two weeks, you’ll have to do it again.

Thank you :)

AVE: Research

I haven’t been able to work on AVE, because of a lot of work on the DC3, SPB and PP60 modules.

What I have to share now is some of my research.

The volcano will be based on the one from The Lord of the Rings (Mount Doom), but with a brighter sky.

Some simple geometry will be modeled, based on a Pete Draper tutorial on how to create a volcano. I will then set up a camera, render and paint over the render in Photoshop, and project it back onto the geometry in 3D Studio Max.

The same thing will be done for the rest of the shots.

PP60: Animatic (WIP)

Phew! I think there are around 48 storyboard frames at the moment, but still more to come.

Here’s a WIP of the animatic:

DC3: Presentation

The illustrations that I’m going to present: (click to enlarge)

Continue reading ‘DC3: Presentation’

DC3: S for Scout (Final)

Made this one over the night, as I don’t have much to show on the presentation today.

It’s a concept for a futuristic scout on a distant world… *sigh* Yes, “space marines” are fun to create.

DC3: D for Dragon Portrait (Final)

D for Dragon Head is done and ready for the presentation on Friday.

Eleven more to go *sigh*

I started with my initial sketch and coloured on a new layer in with a natural brush set to ‘colour’. Adjusted opacity. Made a gradient fill with texture for background, then I started painting with a natural brush set to ‘normal’, with angle jitter turned up to around 70-80%. Then I adjusted levels and saturation.

Here’s the final image: